Tag: Ill Marsh

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  • Ill Marsh II

    * Went to Inn & enjoy a fish stew meal. Afterwards, headed to Town Hall to meet Mayor. Told by guards to maybe see the Sheriff (Guards are a little slow, possibly). Chatted with Sheriff about situation, told to go see the Mayor (Unsettled by knowledge …

  • Ill Marsh III

    * Go to Temple. Looked inside, but left after making social fopar (didnt take shoes off inner chamber). As Others looked around talking, Gathar walked outside and looked in through windows. Hear sound of angry cry from within, then see an angry cleric …

  • Ill Marsh IV

    * Gathar in Annis Hag form attacks rest of cultists. Brock charged into opened chamber, monster present, a Chuul. Gathar killed all the remaining cultists, whilst the others deal with Priest (dead) & Chuul. went through Priest & collected items. * …

  • Ill Marsh V

    * Defeated guardian, very nasty. * Main Chamber Monoliths: Altars to Shubniggurath (The black goat of the woods). A place of power, sacred to the black goat. * Single door: Corridor. 1st door opens into a privy. 2nd door: bedroom, emptied from looks …

  • Ill Marsh VI

    * Danica takes baby after some healing done. * Found Journal of Priest. * Main chamber: stairs going up. * 2nd floor: shutters down with a cozy sitting room. A painting of a stormy sea. Has a number of comfy chairs. Room has been searched recently …

  • Ill Marsh VII

    * Gathar heard something above, which prompted Danica to send her Eidolon to investigate. It was bisected, causing others to decide to rest. Problems with the baby (No milk for her). * Following morning: Leilithar created food for the baby. Then …

  • Ill Marsh VIII

    * Discuss what to do about the Shantak. Searched around the central chamber to see if we could find something out. ** Central chamber: Circle of stones are magical, very powerful. 1 stone in particular. There is a cord to pull which rings a bell and …

  • Ill Marsh X

    * Examined corpses nearby (all desecrated & drained). Found some items nearby. * Attempted to discover the origins and function of the Device. its likely originated from the realm of The Dark Tapestry. Brock destroyed the remainder of the machine. * …

  • Ill Marsh XI

    * Returned to Ill Marsh after collecting horses from the mansion. Small cluster of people around the statue in the centre of town (Rube Dreeley part of the mob). Attempted to talk with Rube Dreeley, the mayor has been missing (Usually walks around to …

  • Ill Marsh XII

    * Giant domed construct & 2 glowing caves. * Attacked by a Black Gtacki (Intelligent varient of the Devilfish). Summoned 3 Fiendish Dire sharks. As combat continues, 4 lightening torpedoes get launched from domed construct. Sharks & squid repelled, …

  • Ill Marsh XIII

    * Dimensional shambers grappled and disappear with Brock & Gathar. As Danica & Rhada consolidate, the DS which took Gathar reappears & is promptly killed by shadows. * Mi-go appears before Danica & Rhada. Danica kills it with her shadows & Rhada picks …

  • Ill Marsh XIV

    * Lead through the Mi-go's base, asked to deal with the Dark Young of Shub-Niggurath which appeared. ** Large Chamber -> statue to Daegon, a Shrine to said Deity. ** Notice eerie light in 1 of the corridors. When asked, the Mi-go take us there. …